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About Me

If you’re not having fun with it, why bother?

That statement has been the cornerstone of everything I do at work. I believe that if you’re not putting passion and personal equity into a project, it shows in the quality. This mentality originated after I had to leave San Francisco State University for financial reasons. I realized that without a degree I would need to let my work speak for itself. That work would need to show the passion that couldn’t be taught in a college. I was given the opportunity when offered a role at IGN Entertainment. From there I was able to build a robust career that has led me to work on and launching multiple AAA titles.

FAQ

 

Are you willing to relocate?

Yes, but I would prefer to explore a remote option where I fly in to the office frequently.

How many years of experience in the video game industry?

10+ years.

Are you willing to travel?

Yes. Traveling for work is an important deciding factor.

Are you more creative or strategic?

Lean more towards creative, but having a firm strategy is always important.

Have you ever managed employees?

Yes.

Are you comfortable in an industry outside games?

Yes. I am fully confident in my abilities to execute high quality campaigns in any entertainment field.

Have you ever managed a large budget?

Yes