About Me
If you’re not having fun with it, why bother?
That statement has been the cornerstone of everything I do at work. I believe that if you’re not putting passion and personal equity into a project, it shows in the quality. This mentality originated after I had to leave San Francisco State University for financial reasons. I realized that without a degree I would need to let my work speak for itself. That work would need to show the passion that couldn’t be taught in a college. I was given the opportunity when offered a role at IGN Entertainment. From there I was able to build a robust career that has led me to work on and launching multiple AAA titles.
FAQ
Are you willing to relocate?
Yes, but I would prefer to explore a remote option where I fly in to the office frequently.
How many years of experience in the video game industry?
10+ years.
Are you willing to travel?
Yes. Traveling for work is an important deciding factor.
Are you more creative or strategic?
Lean more towards creative, but having a firm strategy is always important.
Have you ever managed employees?
Yes.
Are you comfortable in an industry outside games?
Yes. I am fully confident in my abilities to execute high quality campaigns in any entertainment field.
Have you ever managed a large budget?
Yes